With twins availabe, ToaH 100 male or female are much easier than it was in the past. Amazing for speed clearing the lower floors because he does huge AoE damage that doesnt need defense break. DEF is a plus to add more damage on basalt especially if you are pairing Basalt with Mantura. (this skill also cleanses). Some things to consider when runing a DoT team: 1. A less valuable unit in Toa Hard but she excels in Artamiel rooms. Great for speed clearing lower floors because she does huge AoE damage and will be able to use his AoE again if he kills one of the enemies. Heal with defense buff can save your team in case the enemies get a turn. Lapis brings two aoe attack bar reduction skills and can apply armor break with her 2nd skill. However, CR damage builds can be counterproductive vs Jultan and Artamiel rooms. Also run Verad/Mantura/Zinc/Basalt/Mav for ToaN. Units are not completely niche to ToaH as they can be used in B10s and PVP content. Team is neither particularly fast, nor 100% safe (can and does fail with bad rng). ToaH is essential because it adds more rewards to your resource pool. Due to his multiple utilize skills, he makes it more safe to auto Toa hard. Her passive pulls Shaina into her attack which reduces Shainas cooldowns soshe can use her AoE stun and ATB bar reduce skill more often. Hathor/Verad/Charlotte/Rica leader skill Spectra Belladeon Mav Colleen, Tyron/Verad/Charlotte/Rica Leader skill Shaina Maruna Sabrina Chasun, Baretta leader skill Spectra Mav Bella Basalt on despair, Verad leader skill Mav Jeanne Spectra Belladeon, Verad leader skill Shaina Sabrina Jeanne Mav, Vela/Woosa leader skill Shaina Chasun Sabrina Jeanne, Baretta leader skill Mav Jeanne Spectra Verad/Hathor/Rica, Garo (at 215-220 total SPD or it may fail) Baretta Jeanne Mav , Garo (at 215-220 total SPD or it may fail) Verad Rica Mav Jeanne, Garo (at 215-220 total SPD or it may fail) Tyron Baretta Water Homunculus Jeanne/Mav, Diaz + Chasun Baretta Mav Tyron/Verad/Rica/Charlotte, Diaz + Chasun Rica Jeanne Water Homunculus/Verad/Charlotte, Diaz + Chasun Sigmarus Baretta Mav/Jeanne, Baretta/Rica/Water Homunculus Jeanne Mav DoT unit DoT unit. (including boss stages and ToA 100) AoE stun with ATB reduction and defense break Both bosses can be beaten with the same teams: displayed her as a shield holder, you may use the same build with the same runes. AoE Reduces the cooldown time of your teams skills while giving your team attack speed buff. Both units are useful for Toa Hard. You do not want to risk taking too much reflect damage. Jamire can reset every units cooldown on skills. ATK buff and ATB boost if youre not using Galleon on lower floors. His skills are on low cool down. His AI is ridiculous on auto. Third skill puts a AoE stack of DoTs and attack speed slow debuff x3 times (the 3x hits makes sure attack speed slow almost always lands on all enemies and puts 2-3 stacks of DoTs), First skill has a 50% chance to AoE reduce enemies ATB bar by 25%. You may want to use obtain 35+% but it is not required. The provoke will prevent any harm to your fire units unless the provoke is missed then it is likely Maruna and Shaina will be able to stun the remaining units not provoked. Defense buff can help your team survive a few hits from any enemies that resist your CC. Verdehile may be the most tricky unit to rune in this team. A very high damage and utility unit for ToaH as it provides everything you need in a ToaH DoT team. Third skill is pretty much a guaranteed full AoE stun which also gives Okeanos another turn right after so he can reduce his cooldowns faster. The scaling for a player who just completed Toa normal 100 should be able to reach ToaH 49 on average. The team composition shown above is a good example of a ToaH team. If you looked at my other B10 teams, you will use the same runes but I will recap the minimum stats youd need to run this team fluently: As my NB10 guide displayed her as a shield holder, you may use the same build with the same runes. However, this is unlikely but I have a few suggestions to make. Swift Broken set (SPD/ACC/HP from off-set depending on what stats you need) HP HP DEF, Fully Broken sets or with energy sets SPD HP HP/DEF (focus on ACC/more tanky stats for off-set), 170+ SPD is recommended and last on your team. Additionally, Sigmarus second skill can contribute to freezing multiple enemies under condition of critical hitting the units. Good healer for Akroma stage because she also defense buffs which really helps your Dark tank survive. Due to the recent buff in early April of 2019, Tyrons 3rd skill can slow and 2nd skill can reduce up to 100% attack bar if slow is applied. The composition brings stuns/attack bar boost for more turn cycles/healing/protection under Jeannes 3rd skill that provokes. Third skill is an AoE 25% ATB absorb which is great for controlling enemies and getting more turns to lower her own cooldowns. A strong damage dealer for Toa hard with an utility skill on its third. Second skill puts up DoTs which is good for helping to kill side minions. Make sure to have a defense breaker, ATK buff, and lots of DoTs. Shield Shield Blade SPD CD ATK (Will discuss this in detail below). Poseidon provides two AOE sets. sadly i do not have him verad or mantura that ive heard are so great in toah, Mind sharing your runes, stats and skill ups? Cleansing can remove all of your hard work from your dot damage dealers. (His multi-hits makeshim AoE reduce ATB by 30%). The other rooms can be beaten with the following above that are not listed in the below section. First skill attack speed debuff with an 80% chance. Barretta (L) Verad Rica Chasun Hwadam autos most floors except some boss stages. However, the sleep mechanic is weak because any damage can disrupt the sleep effect. does it work for Artamiel at toah 80? 50% chance to AoE decrease enemies attack speed or stun the target if they already have attack speed slow debuff on them. However, I would recommend at least 35% ACC to secure more stun locks in ToaH. This guide is intended for players ranging from early to late game. Your offense is your greatest defense The Toa hard enemy units can not do damage to you as long as you keep them stunned. Baretta (L), Veromos, Belladeon, Bernard, Shannon, Baretta (L), Belladeon, Bernard/Spectra, Shannon, Mav, Baretta (L), Veromos, Belladeon, Shannon, Mav, Veromos (L), Belladeon, Bernard/Spectra, Shannon, Mav, Baretta (L), Veromos, Belladeon/Chasun, Water Homie, Mav, Baretta (L), Mantura, Belladeon/Chasun, Water Homie, Mav, Baretta (L), Veromos, Bernard, Belladeon/Chasun, Water Homie, Baretta (L), Veromos, Belladeon/Chasun, Water Homie, Briand, Baretta (L), Mantura, Belladeon/Chasun, Water Homie, Briand, Baretta (L), Zinc, Spectra, Water Homie, Verdehile, Baretta (L), Mantura, Charlotte/Lupinus/Lapis, Gildong/Woonhak/Woochi, Water Homie, Tyron/Verad (L), Zinc/Mantura/Rica, Charlotte/Lupinus/Lapis/Rica, Gildong/Woonhak/Woochi, Water Homie, Lushen (L), Lushen, Galleon, Zaiross, Sigmarus (ToAN Only), Lushen (L), Galleon, Zaiross, Sigmarus, Water Homie, Galleon/Bastet, Zaiross, Julie, Sigmarus, Water Homie, Galleon/Bastet/Mantrua, Lushen (L), Sigmarus/Rica, Water Homie, Akhamamir. Please do not overstack on dot units because two is generally enough and there is no need to add more dotters as there is a limitation of debuff being landed on a single enemy. One of the best ToA monsters in the game. 75% chance to put a DoT on a single target with his first skill. The third skill refreshes your entire teams cooldowns so they can all use their big CC and DoT abilities two turns in a row. 3 debuffs make him a great pair with Water Homunculus to help him put up more DoTs. +12k+ HP The more the better but you do not need prioritize this because SPD is more important. +20k+ HP (the higher the better for more healing on the second skill), For other luxury stats, the priority should be listed: Res > > Flat HP > Def > Acc. THIS SITE AND THE PRODUCTS AND SERVICES OFFERED ARE NOT ASSOCIATED, AFFILIATED, ENDORSED, OR SPONSORED BY COM2US. Some hard boss floors will require having specific debuffs like slow and attack break or special abilities like attack bar reset and provoke. However, if your Toa normal consists of the stats and monsters I will be mentioning in my early game ToaH Guide then you should be able to reach further in Toa hard. +10k+ HP is suggested as he may be def based but having low hp can ruin your team in Jultan rooms. Baretta has the same usage as the toa normal Baretta. Therefore, Tyron is ranked 5 in CC units. +12k+ HP the more the better for durability, 180+ SPD Quite easy with Ganymedes base spd + spd slot 2, Any set as long as he fits the stats below. Mainly used on the ToA 100 boss Lyrith because her incarnations can be Oblivioned. Violent/Broken Set SPD HP HP or SPD HP DEF, same as above. Pretty good damage dealer so clearing stages fast because he does 30% increased damage for every debuff on the enemy. 2 Chances to AoE decrease enemy ATB by 30% with 30% chance each. Single target attack speed slow + freeze. I did 100/100 stages this rotation and 99/100 stages last rotation on auto. Reset units are enablers for your other units. King of CC and ToA, the enemies will be unlikely able to take a turn. Skill 2 self-heals himself and provokes a single target which is needed on a lot of boss stages. However, her base spd can be difficult to rune because it requires spd substats. They are considered budget dot damage dealers when you are unable to obtain the ones above or want to add more damage to your ToaH team. The king of CC in ToaH. Overall, it depends on what is available and which unit you pull first. The only truly problematic stages are Artamiel at 80 or 90 and Jultan on high floors. Great for clearing lower floors because she does huge AoE damage and can use her other AoE skill if she gets a kill. Before I have Basalt I use Talc, can say not much difference. Additionally, Dark Taoist gets a 15% CR bonus which is a negative because CR can be dangerous for Jultan rooms. Amazing for tanking stages with Ragdoll because he is a light monster with a passive that makes it so he doesnt take more than 20% of his HP as damage per hit. Therefore, stacking HP can benefit your team. Not only does huge AoE damage but it will stop annoying enemies that resurrect or heal. Verdehiles sole purpose to help you gain turns! One of my concerns is that players tend to rush ToaH unprepared, and waste valuable resources and time trying to complete it without realizing they have a month to complete ToaH. One of the best healers in Summoners War because she has 2 strong heals. Her 3rd skill applies two turn sleep on multiple enemies. Additionally, his second skill can apply glancing which is a huge plus for incoming damage. considering most of the teams are based of nat 5's and/or BASALT! However, the team is damage based and less of the old school dot teams. She pulls Shaina into her attack which reduces Shainas cooldowns so she can use her AoE stun and ATB bar reduce skill more often. 180+ SPD is suggested but may be difficult with her low spd base. His damage is skilled off of defense. I will list best DoT damage dealers to lowest: The absolute Best Dot unit is water homunculus as it provides attack bar reduction on its second, 25% chance of freeze on first and the third skill (Ice Mist) can potentially land maximum amount of dot damage. CD brings more value to Sigmarus nature of scaling. Despair/broken set SPD HP HP (ACC) if you lack accuracy in substats, Violent/Broken or focus SPD HP HP/DEF/ACC. As a result, I will present the second team: DoT with CC units later in the guide. However, the cool down skill has a long cooldown and is least effective out of the 3. Defense break is also a minor benefit on boss stages to take them down faster since they are immune to DoTs. Both are quite close in terms of usage. Broken Sets with Energy off-sets SPD HP HP Focus on ACC/SPD subs, Vio/Will-Rev SPD HP HP An all around set for players using Jeanne in PVP, No actual HP requirement but make sure shes on SPD HP HP, 180+ SPD is recommended as you want her fastest on your team (2nd is fine). I just got verad a couple weeks ago, and will try this team. Due to the nature of 3 AOE skills, she is likely to despair proc the Toa hard enemies. Where you need in a ToaH team is to build specific niche monsters or special team.. Least effective out of the team is a huge plus for incoming damage and provides one dot skill Provides everything you need heal block debuff which is needed for some niche stages him Great for CC on bosses as a result, I would recommend at least 35 % ACC secure. Skill stuns the enemy mobs so your dot damage dealer ( raw damage ) and unit. 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