Afterwards go the arena and talk to the receptionist at the right side of the door. First off, examine the broken door and then the exposed wooden support. This is rather a difficult stealth mission; but it's trial-and-error regardless. This is critical for those who want to get extra BP on the upcoming sidequest. If you head north, it leads to a Cerulean Monument. The smoke canisters are easy to find; they are basically smoke leaking out in a particular place. I hope you have been observing their bouts because all of their moves are going be used against you. His Grant Special can do one of the following: either stall the ally's turn or interupt the ally's casting time. The team decides to go back to Zeiss and report their findings. At the inn, the kids will tell you the details about the situation. Just overwhelm her with your strongest attack. This also applies if you are following behind the patrol guard's back. By the time you unleash your art, you can unleash it without any problems. However, there's a red treasure box and you will have to fight 4 Wisdoms before taking the Pearl Earring. But the peons will focus its attack on the user. After that, head out into the Gull Seaway. Then go to the second floor at Murdock's office. Although the speed buff will still be retained, you can still cripple one of them. on your allies. This battle is very easy. But both of them contains an EP charge. So, you need to go to Ritter Road to get to the Fortress. The old lady comes and shows the team some weird phenomenon that thank goodness is not an earthquake. This is yet another hidden sidequest. This concludes chapter one. You have to have this for the upcoming hidden mission in Chapter 2. Choose the third option, That letter would just get crumpled up? Passionate Egg Rolls, As always, go straight. So instead, stand in front the coffee shop and wait until you see a huge gap; like that pic below. You are going have to do a lot of single art/craft attacks to the brothers. Anyway, King Penguin is no laughing matter. Be aware the location of the Sapphire Talisman has an important role for Temp Librarian Plus 2!. Be sure not to get caught by the guards; otherwise, you will lose Bonus BP. If you feel that you have done everything in the Bose Region, it's time to go to to Krone Pass. For the most part, just follow the main road that leads to Elmo Village. You start off in an ambushed state, so the enemies go first. Be sure that she stays far away from her allies, preventing any attempts to revive her fallen ally. Once the battle is over, proceed forward to Soldat Army Road and you'll arrive in your destination. Go back to Zeiss, 4F Lab, and turn in the shoe quest. Then, go across the street once more. On the 6th area, thtere's a locked door. Most of the time, they go in front of your face. There's the northern path that has the two torches in-between and the eastern path along with it. They can add more reinforcement to overwhelm your allies. From there, you continue to trek through the tunnel until you hit the intersection near the limestone cave. When you get to the second intersection, go south. Also, Raven Gang Elite is weak against all elemental arts. So, even though you got it the fifth time, you'll lose all of those extra points. Right by there, is a treasure which contains Deathblow 2. If one of his allies go down, chances are, he is going to heal them. Effects of Scent, Eagle Eye, Information, Septium Vein, Fortune. Again, this is like the previous battle from chapter 2 but with a slight twist. These guys could be a problem if you are totally exhausted. You should be be where B is by now. The Parasites aren't really much of a threat, so you can feel free to deal with them however you want. !?!? Sonicboom can inflict heavy damage to all allies in the field. On the fifth floor, there is yet another 3 Robber Trappers on the left side. Afterwards, you cannot go any deeper. He is first encountered just prior to entering the Sky Bandit Stronghold, where he fights off the group of Bracers twice, failing both times.He even gets a special lesson from Scherazard Harvey's whip in the process. Carna is also the last one to deal with. Standing inside it will heal your HP. Once you signed the paper there's no turning back. Also, use flicker to stall him a bit. Along the way, head east on the 1st floor. A military fortress that is widely considered impenetrable, Leiston Fortress is the national headquarters of Liberl's Royal Army. The worms typically either do a physical attack (with a chance of poison) or use Thunder. However, there are some awesome treasures out in the wilderness. Finally, he uses Steel Arts to reinforce everyone's defenses. That treasure contains a Tear Balm. Once you have filed the papers, there's no turning back. Just blast away with arts and conserve your CP for later. Along the way, you find a red treasure box that contains 2 Stove Plants. After you gathered your info, go back to the guild and talk to Kilika. But if have already done that mission, you should see a flock of Creep Sheeps grazing the field, figuratively. Before going to the Ruan region, you have to wrap up several loose ends. In any case, the team starts their investigation by trying to find Sub-captain Tarwat. This treasure under the Vaccum cleaner contains a Black Notebook. Make your way down again and enter the cafeteria (door directly across from the reception desk). With Agate joining your crew once more, head down to the first floor and leave the building. From there, examine every object throughout the area. So, let's get started. There is no need yet to report to Kirika (unless you're desperate for the cash). When you get back up from the 3rd floor, there's a small road that leads to a half-circle platform. As long you get Kurt out of the picture as quickly as possible, you should win the battle. Head over to Ruan and go to Hotel Blanche. So the following details will be based on the two paths. Before advancing the story, take the east exit out of Zeiss and head to the Leiston Fortress to complete a sidequest. You still have enough time to get those done. At the base of the tower, you'll fight 5 Attack Dobermanns in battle. These quests have a very small timeframe. Start heading back to Zeiss, but take the south fork in the road (heading to Elmo Village) to complete two more sidequests. Anyway, now you are on the western part of the trail, just go straight. Defeat them and you get Army Boots. After the battle is over, you'll recieve 40000 Mira for advancing to the finals. There are soldiers swarming in all over the place. Agate should use regular attacks instead. Talk to Sergeant Zelste and let the event unfold. 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